WeaknessesHardly any complaints; without hints it can drag in places. The mild scare factor isn’t for everyone, especially very young kids.
StrengthsAtmosphere and set design are often praised, as are the varied, fair puzzles. Game mastering is attentive, friendly, and steps in exactly when you get stuck.
SecurityThere’s a clear briefing and continuous supervision, so you feel well looked after. When needed, support is quick and calm rather than hectic.
Level of fearLightly spooky, but not heavy on horror. Kids and teens managed well; recommended from around eleven.
Actors' gameNo live acting, but very present gamemasters who guide the hour with humor and clarity. Lisa is repeatedly mentioned as especially friendly and helpful.
Quality of riddlesPuzzles are cohesive, logical, and varied, with a few tricky moments. Many note the room feels refreshingly different from classic standard setups. Hints are measured and fair.
PlotYou’re locked in Tutankhamun’s tomb and must find the way out before time runs out. The time pressure adds palpable tension without overloading the story.
Difficulty levelManageable for beginners, and very doable with hints. Experienced players get solid puzzling and feel the time pressure, especially toward the end.
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