
The Headmaster has vanished — and with him, the last thing holding back the Dark One. His power has never been greater, his army of dark wizards and creatures never larger, and one by one the old defences have fallen to his loyal servants. Now only one thing stands between him and control over the entire World of Wizards: our School. You have about an hour to awaken the Castle's Ancient Powers, raise its defences and stop him — before the magic is lost forever.
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