
Treasure Hunters
Take on the role of treasure hunters!
Swap the locked room for the open city: these 3 outdoor escape games in Imst turn streets, parks and landmarks into one big puzzle. Call it a city quest, a scavenger hunt or a treasure trail — your team, the map and the clock against the city itself.

Take on the role of treasure hunters!

Immerse yourselves in a world of suspense and intrigue! In your roles as special agents, you are the last hope: A hacked power network must be repaired to save the city from complete chaos. Can you succeed before the last spark extinguishes?
Pick a vibe — every category is a real page with reviews and booking.
Four things worth knowing before you pick a route.
An outdoor escape game takes the mechanics of a classic escape room and plays them across a real neighbourhood. Your team gets a starting point and a mission — in an app or with a game master on the phone — and walks from landmark to landmark solving riddles tied to the actual streets, statues and hidden details around you. It is part escape room, part sightseeing tour, part treasure hunt, and every route doubles as a walk through the most interesting corners of Imst.
Unlike an indoor quest, there is no room capacity and no fixed time slot. Two of you can play a slow romantic route, or you can split 30 colleagues into rival teams on the same trail — which is why the format is the go-to pick for team building, birthdays, stag and hen parties and school groups. Most routes take 1.5–2.5 hours, you start whenever you like and pause for coffee whenever you want.
Prices are usually per team rather than per person, which makes outdoor quests one of the cheapest group activities in Imst — and tickets rarely expire, so you can book now and play any day. The games run in every season: on a rainy day just pick a route with more covered passages, or save the ticket for the weekend after.
Every card on this page shows the route length, duration, price and player reviews. Wear comfortable shoes, bring a charged phone, and check the starting point before you set off — the city is already waiting.
You book a route, get a starting point and play through your phone: the game leads your team from spot to spot, and every riddle is hidden in the real streets, buildings and monuments around you. Solve one clue to unlock the next — no actor, no room, the city itself is the game.
Most routes take 1.5–2.5 hours at a relaxed pace and cover 2–4 km. There is usually no hard time limit — you can pause for coffee or photos whenever you like.
From 2 players to as many as you want: unlike an indoor escape room there is no capacity limit. Big groups simply split into rival teams and race the same route — the favourite format for team building and parties.
Outdoor quests run in every season — dress for the weather like for a regular city walk. Tickets usually stay valid, so if the sky really opens you can simply play another day.
Just a charged smartphone with internet access (one per team is enough), comfortable shoes and your team. Everything else is in the game.
Yes — most routes are family-friendly, and because every puzzle is tied to real landmarks, an outdoor quest doubles as the most entertaining sightseeing tour you can take in a new city.
Know Imst inside out? Write a story-driven walking quest — we turn it into a game, publish it to travellers and share the revenue with you.
Open the creator cabinetRecommend self-guided city quests to your guests and earn a commission on every game. Free to join, no integration needed.
Open the partner cabinet